The Nintendo Switch arrives in stores on March 3, 2017, and the first year of the hybrid was marked by the introduction of a sensational exclusive.
Nintendo has released titles that have been highly respected and that 20 months later it still is one of the world's best-selling ones.
From Games as Legend of Zelda: Wild Wilderness, Mario Kart 8 Deluxe, Splatoon 2 or Super Mario Odyssey – which sold more than 12 million units annually, were the first 12-month switches full of strong starts.
However, the second year was slightly quieter and so many games with this high selling potential or the same potential to sell in the long run.
At a recent investor conference where he explained he is realistically expecting to see all obstacles in the transition, Nintendo CEO Shuntaro Furukawa said about this quieter second year.
While Super Smash Bros. Ultimate and Pokmon: Let's promise a big end year, Nintendo's hybrids were smaller and easier to explain – Nintendo played on major domestic hits for the first year and needed more time to develop new achievements in the second year.
"The previous fiscal year was the first time the Nintendo Switch was launched, and during this time we have begun great success in the first place to help keep the enthusiasm created around the Nintendo Switch, "said Furukawa.
"If you compare this year to last year, we still issue new titles, but the volume of each title's sales is smaller than last year. It is true.. Game development takes a lot of time, so there are inevitably periods during the console cycle when we are not able to run big new titles. "
"During these times, we need to provide a variety of ways to fill gaps between major gaming versions, by continuing to promote the sale of titles released last year, release more content, highlight the appeal of the console itself, and services such as such as Nintendo Switch Online, to increase console usage. "
In this investor presentation, Furukawa also mentioned that Nintendo intends to continue to support the big exclusive Switch and shares the company's efforts to improve online.